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Tencent Releases WorldClaw: Agent Embarks on Building Its Own 3D World

Aug 11, 17:54

According to MotionPulse Beating Monitor, Tencent has released WorldClaw, which allows agents to automatically plan and build a 3D world. Users just need to describe the desired scene, and it will first plan the terrain and areas, then generate buildings, plants, characters, and other content, and finally assemble the scene in Blender.

WorldClaw will also check the results by itself. If objects are floating, intersecting, or have incorrect proportions, it will continue to adjust them, then re-render and recheck.

The generated scene can be further edited. The terrain, buildings, and plants are all independent 3D objects that can be moved, deleted, and modified. They can also be integrated into the game, animation, and subsequent rendering processes.

Currently, WorldClaw uses Claude Opus 4.8 to handle planning, scheduling, and inspection, then calls upon GPT-Image-2, SAM3, SAM3D, Hunyuan3D, and Blender to complete specific tasks.

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